Physics Struct Reference
[Scene Mangement]

Inherits Pose.

Inherited by PhysicsImpl.

List of all members.

Public Methods

virtual RigidBodygetBody ()=0


Detailed Description

A Pose attribute that provides physically-based animation, including collision response.


Member Function Documentation

virtual RigidBody* Physics::getBody   [pure virtual]
 

Get the associated RigidBody interface.


The documentation for this struct was generated from the following file:
  • Scene/physics.h


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