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Surface Struct ReferenceInherits Attribute.
Inherited by SurfaceImpl.
List of all members.
Detailed Description
The entity's surface defines a hard edge for collision detection, along with parameters for collision response. The surface is described as a collection of bounding shapes.
Member Function Documentation
| virtual void Surface::addBoundingShape |
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BoundingShape * |
bs |
) |
[pure virtual] |
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Add a bounding shape to the surface. |
| virtual int Surface::countBoundingShapes |
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const [pure virtual] |
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Returns the number of bounding shapes used by the surface. |
| virtual BoundingShape* Surface::getBoundingShape |
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int |
i |
) |
[pure virtual] |
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Retrieve a particular bounding shape used by the surface. |
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Retrieve the response physics of the surface. |
| virtual void Surface::setContactPhysics |
( |
ContactPhysics * |
cp |
) |
[pure virtual] |
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Specify the response physics of the surface. |
The documentation for this struct was generated from the following file:
Flat Four Engine
Copyright (C) 2001 by 379, Inc.
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